TY - JOUR
T1 - Computer use changes generalization of movement learning
AU - Wei, Kunlin
AU - Yan, Xiang
AU - Kong, Gaiqing
AU - Yin, Cong
AU - Zhang, Fan
AU - Wang, Qining
AU - Kording, Konrad Paul
PY - 2014/1/6
Y1 - 2014/1/6
N2 - Over the past few decades, one of the most salient lifestyle changes for us has been the use of computers. For many of us, manual interaction with a computer occupies a large portion of our working time. Through neural plasticity, this extensive movement training should change our representation of movements (e.g., [1-3]), just like search engines affect memory [4]. However, how computer use affects motor learning is largely understudied. Additionally, as virtually all participants in studies of perception and actions are computer users, a legitimate question is whether insights from these studies bear the signature of computer-use experience. We compared non-computer users with age- and education-matched computer users in standard motor learning experiments. We found that people learned equally fast but that non-computer users generalized significantly less across space, a difference negated by two weeks of intensive computer training. Our findings suggest that computer-use experience shaped our basic sensorimotor behaviors, and this influence should be considered whenever computer users are recruited as study participants.
AB - Over the past few decades, one of the most salient lifestyle changes for us has been the use of computers. For many of us, manual interaction with a computer occupies a large portion of our working time. Through neural plasticity, this extensive movement training should change our representation of movements (e.g., [1-3]), just like search engines affect memory [4]. However, how computer use affects motor learning is largely understudied. Additionally, as virtually all participants in studies of perception and actions are computer users, a legitimate question is whether insights from these studies bear the signature of computer-use experience. We compared non-computer users with age- and education-matched computer users in standard motor learning experiments. We found that people learned equally fast but that non-computer users generalized significantly less across space, a difference negated by two weeks of intensive computer training. Our findings suggest that computer-use experience shaped our basic sensorimotor behaviors, and this influence should be considered whenever computer users are recruited as study participants.
UR - https://www.scopus.com/pages/publications/84891831237
U2 - 10.1016/j.cub.2013.11.012
DO - 10.1016/j.cub.2013.11.012
M3 - 文章
C2 - 24361069
AN - SCOPUS:84891831237
SN - 0960-9822
VL - 24
SP - 82
EP - 85
JO - Current Biology
JF - Current Biology
IS - 1
ER -